November 4, 2026
  • Home
  • Playstation
  • The Elder Scrolls 6: Sentinel Is Still ‘At Least Two Years Away’ as Disappointment Follows New Trailer
The Elder Scrolls 6: Sentinel Is Still ‘At Least Two Years Away’ as Disappointment Follows New Trailer

The Elder Scrolls 6: Sentinel Is Still ‘At Least Two Years Away’ as Disappointment Follows New Trailer

By on November 4, 2026 0 1 Views

The grains of time

If you believed that the re-declaration for The Elder Scrolls 6: Sentinel was indicating some type of extravaganza in the relatively imminent future, then I have unfortunate news for you.

Reaffirming that the completed game is still considerably far away, the thoroughly knowledgeable Jason Schreier clarified on social media, posting: “Regrettably, [The Elder Scrolls 6: Sentinel] is still over 2 years away!”

As hinted, this aligns with all of the accounts we’ve encountered concerning the project over the previous year or so. That doesn’t diminish the realization any less disheartening, however.

Subscribe to Push Square on YouTube172k

You might remember that the game’s production “surpassed a significant milestone” back in February, when Bethesda leader Todd Howard enthusiastically asserted that the project was “coming together”.

Nonetheless, Howard also emphasized that Sentinel was “going to take a while yet”.

Fast forward to July and Schreier was actively responding to inquiries about the RPG’s advancement. In spite of being in a playable condition, the journalist mentioned that it was still “two to three years away at minimum”.

He has obviously reinforced this information with his latest commentary on the subject.

Then, just a day later, news emerged about considerable layoffs at Xbox, and subsequently, Bethesda. Over 50 individuals who were involved with Sentinel were reportedly let go, raising concerns over the project’s already difficult timeline.

It was reported that studio morale was at “rock bottom”.

Whether circumstances have transformed all these months later remains unknown, but this has evidently been a crucial year for Bethesda and the project.

There’s a strong implication that Sentinel must be a success, for the studio’s benefit — and thus Todd and the team will be eager to execute it properly.

As a brief reminder,

 » …
Read More

Leave a comment

Your email address will not be published. Required fields are marked *

English (Original)
AF Afrikaans
SQ Albanian
AR Arabic
HY Armenian
AZ Azerbaijani
EU Basque
BE Belarusian
BN Bengali
BS Bosnian
BG Bulgarian
CA Catalan
ZH-CN Chinese (Simplified)
ZH-TW Chinese (Traditional)
HR Croatian
CS Czech
DA Danish
NL Dutch
ET Estonian
FI Finnish
FR French
GL Galician
KA Georgian
DE German
EL Greek
GU Gujarati
HE Hebrew
HI Hindi
HU Hungarian
ID Indonesian
GA Irish
IT Italian
JA Japanese
KN Kannada
KK Kazakh
KO Korean
LV Latvian
LT Lithuanian
MK Macedonian
MS Malay
ML Malayalam
MT Maltese
MR Marathi
MN Mongolian
NO Norwegian
FA Persian
PL Polish
PT Portuguese
PT-BR Portuguese (Brazil)
RO Romanian
RU Russian
SR Serbian
SK Slovak
SL Slovenian
ES Spanish
SW Swahili
SV Swedish
TA Tamil
TE Telugu
TH Thai
TR Turkish
UK Ukrainian
UR Urdu
UZ Uzbek
VI Vietnamese
CY Welsh
YI Yiddish