PSA: Call Of Duty: Modern Warfare 4 Switch 2 Update Now Live, Here Are The Details
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- by Liam Doolan
- Sun, 5:55am
Update [Sun 25th Oct 2026, 5:55am]: Activision has now published the official patch notes for this “minor update,” accessible on all platforms. Here’s the complete breakdown from the Call of Duty: Modern Warfare 4 site:
Call of Duty: Modern Warfare 4 – Patch Notes (24th October 2026)
Another set of corrections and enhancements has arrived for Modern Warfare 4, focusing on Multiplayer and DMZ.
Our teams persist in enhancing stability, tackling glitches, rectifying exploits, and implementing quality-of-life enhancements throughout the game.
We are dedicated to providing regular updates and elevating the experience for everyone. There remains much to accomplish, and we will keep addressing concerns and communicating our advancements as we progress.
We appreciate your ongoing insights and support.
Happy hunting!
GLOBAL
Stability
- Resolved multiple stability and crash issues for an improved experience across all modes.
UI/UX
- Corrected a problem where DMZ Stash options could erroneously appear in the center of the screen.
- Addressed several instances where frontend menus might close unexpectedly.
- Resolved a PC issue where the Split keybind wouldn’t update to reflect the player’s custom Ping keybind, leading players to believe they couldn’t split inventory stacks.
- Fixed a problem where Finishing Move effects could continue playing after returning to the Create a Class menu.
- Corrected an issue where DMZ Weapon Builds appeared mistakenly as usable in Core Multiplayer.
- Resolved a situation where applying certain weapon camos or reticles in DMZ Gunsmith could deduct DMZ cash.
- Fixed a problem where editing a loadout might occasionally result in a non-Melee weapon showing up in the Melee slot of the in-game Loadout menu.
- Addressed an issue where a weapon’s attachments would not automatically reset when Prestiging in Gunsmith.