October 29, 2026
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South Park breaks the news that GTA 6 lets you throw dog poop, gets a Grand Theft Auto icon to say it

South Park breaks the news that GTA 6 lets you throw dog poop, gets a Grand Theft Auto icon to say it

By on October 29, 2026 0 1 Views

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(Image credit: Rockstar Games)

This is not a rehearsal – Rockstar has unveiled some entirely fresh GTA 6 visuals, though it’s likely not where you’d assume. The most recent gameplay snippet was featured in the latest South Park episode, and it’s quite absurd.

For real. Approximately 20 seconds of video starts with a dog relieving itself on the pavement before a passerby picks it up. Enter the protagonist Jason, who then hurls something at the passerby, gathers the dog waste himself, and smacks them in the face with it as they respond in shock. Honestly, it’s not the element I anticipated or wished for from GTA 6, but it’s undeniably hilarious. Yet again, Rockstar demonstrates that no resources have been spared when it comes to the intricacies in its forthcoming blockbuster, huh?

This is not only authentic footage – as acknowledged by the “special thanks” to Rockstar Games in the episode’s credits – but there’s a clever reference to GTA 5’s previous marketing that long-time fans might recognize, as well.

South Park has unveiled new GTAVI dog waste gameplay https://t.co/4TZ5zi3FPSOctober 29, 2026

The woman enthusiastically commenting on the footage in the episode – “You can throw items at the individual with dog waste, and if they decide to retaliate, you can pick up the dog waste and genuinely strike them with it,” she exclaims – was voiced by Tish Hicks. Hicks also provided voice work for the GTA 5 Official Gameplay Video back in July 2013, so this isn’t her first experience with Grand Theft Auto’s promotion, and the fact that she is involved is genuinely quite cool.

It’s a significant day for GTA 6 updates – today also saw the release of Edge magazine’s major GTA 6 cover story, which you can explore here. We’ve gleaned quite a bit from it – Rockstar assures an RPG experience so profound that “you can inhabit your life within the game,” and it’s revealed that the game “felt excessively rapid” when the developers attempted to execute it like GTA 5 due to significant advancements in visual performance over the last 13 years.

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