Impressions: Call Of Duty: Modern Warfare 4 DMZ
The conflict at the core of contemporary Call of Duty between the linear thrill ride of the campaign and the open-world approach that has progressed over the past twenty years of gaming has led to three modes receiving equal recognition in Modern Warfare 4.
You have your classic storyline Campaign, which I discussed last week (it’s great). Then there’s your Multiplayer aspect, featuring its wide variety of game types to cater to flag capture enthusiasts, bomb deployers, traditional fraggers, or any other deathmatch-based, team-oriented or individual scenarios you prefer.
This time, however, there’s also DMZ, a survival mode focused on extraction where you land on a vast map (either solo or in online teams of up to three), scavenge for resources, fulfill optional missions, call for a helicopter, and ideally return to basecamp to enhance, craft, or purchase superior equipment, and ultimately redeploy to continue the cycle.
Exfil yer boots
Image: Nintendo Life
If you’re not acquainted with extraction shooters, Escape from Tarkov, ARC Raiders, and more recently Marathon serve as prominent examples of the genre on other consoles, yet DMZ will likely be the first experience for many Nintendo players, as this type of shooter remains somewhat rare on Switch.
Infinity Ward is revisiting the idea after Modern Warfare 2‘s DMZ mode from 2022, though this version significantly enhances that beta’s groundwork. And it’s heart-pounding gameplay – an engaging blend of online co-op, PvP/PvE components, and a splash of Left 4 Dead while you await extraction with adversaries closing in.
Back at basecamp, you select an Operator and a loadout before you enter the area, with the main goal being to escape intact with your loot. If NPC opponents or rival human Operators hinder your path to the helicopter, your fallen character can be retrieved by spending in-game currency, with the expense increasing with each recovery.
Alternatively, you can simply create a new Operator from the ground up and carry on,