Samson Developer Issues Statement As Studio Is Forced To Close
“We’re talking about ongoing assistance for Samson.”
- by Fraser Gilbert
- Yesterday, 6pm
Just a few days ago, we released a “Hands On” article about our experience with Samson on Xbox Series X, but regretfully, the development studio responsible for the game has now been compelled to shut down.
In a message shared on Twitter, Liquid Swords founder Christofer Sundberg indicated that Samson has performed “much better” on consoles compared to its initial PC launch, yet it hasn’t been sufficient to salvage the studio.
Here’s what he expressed:
As observed, Sundberg discloses that his team is “talking about ongoing assistance for Samson,” which may imply that there’s still potential for updates and general bug remedies at the very least.
We will need to be patient and see what transpires next, but Sundberg (who notably was one of the developers of the Just Cause franchise) notes that the situation is “not the end of the world” and that “we’ll return shortly.”
Samson isn’t a fantastic game by any stretch, but it’s evident that a lot of care has been invested in it, and it’s unfortunate if this signifies the conclusion of its post-launch support. We extend our best wishes to everyone impacted by the updates from Liquid Swords.
Fraser is the News Editor at Pure Xbox, dedicating his time to covering the most significant stories in the realm of Xbox and beyond.