October 19, 2026
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A Resident Evil fan is remaking Zach Cregger’s film as a PS1-style game with fixed camera angles

A Resident Evil fan is remaking Zach Cregger’s film as a PS1-style game with fixed camera angles

By on October 19, 2026 0 1 Views

Resident Evil: The Movie The Game is a fan-driven reinterpretation of Zach Cregger’s latest cinematic release, which in turn adapts the legendary survival horror gaming series. An interpretation of an interpretation, if you will.

Developer Julian Zamora (chicanogoth on Instagram) recently shared details about their Resident Evil fan project “inspired by the recent film,” showcasing a familiar scene from the movie, this instance in video game rendition.

An initial moment from the film exhibits Bryan (portrayed by the ever-engaging Austin Abrams) seeking shelter in a secluded barn, while contending with both a snowstorm and an infected lethal dog. Zamora’s gameplay excerpt replicates that moment, with the barn in the backdrop and a dog pursuing the player character, although it’s evidently still in early development.

Similar to the classic PS1 Resident Evil titles of the past, Zamora’s fan creation also employs fixed camera perspectives that meticulously govern what is (and isn’t) visible. The Movie The Game is presently being developed on Godot, and Zamora expresses enthusiasm about sharing additional advancements in the near future.

“I’m still uncertain how to recreate those pre-rendered flat settings from the PS1 era unfortunately, so yeah, it’s leaning more towards [Resident Evil Code Veronica] and I appreciate it,” they articulate.

Zach Cregger’s latest revival of the Resident Evil film series has been an enormous box office success, surpassing his major horror film from the previous year, Weapons. GamesRadar’s Resident Evil movie critique referred to it as the “finest video game adaptation period” and “a horror-comedy to rival the best the genre has to present.” No surprise it’s motivating fan-created remakes.

Hideo Kojima reviews Zach Cregger’s Resident Evil: “It reminded me of the feelings I had when I experienced the first [game]”

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