October 26, 2026
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October 23, 2026

Gears of War: E-Day, Cancelled Last-Minute for PS5, May Have Cost Half a Billion to Make

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Fenix down by Sammy Barker Yesterday, 8:30pm Gears of War: E-Day could potentially be among the priciest games ever produced, making Microsoft’s choice to cancel a nearly-complete PS5 version of the title even more perplexing. Kotaku initiated the discussion earlier today, referencing sources that assert the third-person shooter incurred a staggering $500 million in development costs. This sum is significantly higher than the $300 million figures linked to titles such as Marvel’s Spider-Man 2 and Marvel’s Wolverine, both of which come with substantial Disney licensing charges. Subscribe to Push Square on YouTube172k While this figure appears astonishing at first glance, both Game Business’ Chris Dring and Windows Central’s Jez Corden have suggested that the figure holds validity. It should be noted, however, that Corden mentioned there is some uncertainty regarding how the budget was allocated. Kotaku argues that, considering the immense financial stakes, Microsoft was aware E-Day would not recoup its costs regardless of... Read More
October 23, 2026

Leaked Mass Effect 5 Trailer Is Real, Offers Glimpse of Cancelled Game

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Update : The disclosed Mass Effect 5 trailer, which surfaced on Reddit earlier today, is authentic. Bloomberg’s Jason Schreier and IGN have both confirmed the video independently, which was posted to the franchise’s subreddit just a day after the studio BioWare was abruptly shut down. The exact manner in which the video circulated online remains uncertain, but it is presumed to have been shared by an ex-employee to provide fans with a sneak peek of the ongoing project. The game – codenamed Mass Effect Universe – would have marked the series’ return to its Milky Way backdrop, although it would have been set millennia after the occurrences of Mass Effect 3. We were already aware that beloved character Liara was poised to make her comeback. Even though the video has been circulated online, the endeavor was still in its very early stages of development. BioWare personnel seem quite optimistic about... Read More
October 23, 2026

VR pioneer Owlchemy Labs jumps to XR for its next release

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As the virtual reality sector continues to strive against financial challenges, innovative VR studio Owlchemy Labs has declared its entry into the realm of extended reality (XR) games with its latest title, Hyper Visor. The game, which Owlchemy refers to as “a unique XR arcade shooter,” is set to launch on the Google Play Store priced at $1.99, coinciding with the introduction of HTC’s XREAL Aura headset. In Hyper Visor, gamers employ their hands along with a “curious pair of living shades” (a common moniker for sunglasses) to navigate through eight levels that invoke various classic gameplay styles such as rhythm games and side-scrolling shooters. Naturally, “headset” isn’t perfectly fitting to describe the XREAL Aura—the gadget is essentially a pair of advanced sunglasses that HTC dubs “spatial computing eyewear.” It operates via a wired link to the user’s Android smartphone. Additionally, “XR” may not quite be the term developers would prefer to characterize this... Read More
October 22, 2026

Ubisoft reportedly wasted 3 years turning Beyond Good & Evil 2 into a live-service Fortnite killer

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(Image credit: Ubisoft) Ubisoft persists in asserting that Beyond Good & Evil 2 is a genuine game that exists, even though it was revealed over 18 years ago, and we haven’t glimpsed any sign of it this decade. A recent article indicates that the reason for the prolonged wait is that the developers keep returning to the concept, most recently shifting from a live-service Fortnite rival to a single-player-focused experience. That is according to the French source Origami, which reports (through machine translation) that Beyond Good & Evil 2 was in the works as a “highly multiplayer and interconnected game” from 2019 to 2022, taking direct cues from Fortnite and Destiny. Participants would design their characters and engage in activities generated spontaneously, with large group engagements organically matchmade. As time progressed, the strategy altered to something more “open-ended,” shifting to four-player cooperative action, and then to two-player co-op, the article continues. In its present... Read More
October 22, 2026

Former GTA 6 and Red Dead Redemption 2 designer says layoffs at Rockstar aren’t the real danger

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(Image credit: Rockstar) Job cuts and reorganization have emerged as unfortunate trends in the industry recently. Just this week, BioWare was shut down by EA, amid Xbox eliminating 3,200 positions throughout the whole division. A location that appears more stable is Rockstar, which is preparing to unveil the monumental GTA 6, and at least one former developer there believes it’s in a stronger position than many. “I never encountered the inquiry of whether we needed to downsize, or if we were capable of doing so. Rockstar has the resources,” Jérémy Hartvick, an open-world designer on Red Dead Redemption 2 and GTA 6 who departed Rockstar in 2020, shares during the Kiwi Talkz podcast. “The inquiry is if you can fulfill the expectations, and if you fail, you may not endure,” he clarifies. “But otherwise, it’s not a matter of finances.” #220 – Jérémy Hartvick Discusses GTA 6, RDR2, Rockstar, Mission Structure, Leadership – YouTube... Read More
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