October 26, 2026
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October 22, 2026

Cyberpunk 2077 Has Just Been Added To Xbox Play Anywhere

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It’s time for another Afterlife by Craig Reid Yesterday, 5pm I’ve shared quite a bit on Pure Xbox regarding my admiration for Xbox Play Anywhere and how it stands as my favorite feature. Well, I’m feeling rather pleased about it once more, as the remarkable Cyberpunk 2077 seems to finally endorse Xbox Play Anywhere, which means you receive a complimentary Xbox PC version along with the console variant! It appears the rollout is currently underway, because while the Xbox Play Anywhere label shows up on Cyberpunk 2077’s Xbox Store page and as an ‘Installable’ title on the Xbox PC application, it still prompts for Cloud Gaming. Cyberpunk 2077 is set to receive a significant update later this week, introducing console mods and several other features. This is a game that has perpetually seemed like it ought to already support Xbox Play Anywhere, and I was repeatedly disheartened whenever I overlooked that it didn’t and...

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October 22, 2026

Multiple Big Features Slated For Cyberpunk 2077 Update 2.5 On Xbox This Wednesday

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Today, we’ve already noted how Cyberpunk 2077 has unexpectedly joined the Xbox Play Anywhere program, and it’s also set to receive a significant update across Xbox Series X and S (and other systems) this Thursday. The update will be version 2.5, also referred to as the “Edgerunners 2 Update”. It encompasses a variety of enhancements from an Xbox viewpoint, including cross-platform mod compatibility, the capacity to dual-wield handguns and revolvers, new Edgerunners 2 and Night City tour side quests, an additional radio station, an FOV slider for consoles, a plethora of new customization options, several performance tweaks, and more! We told you this update is packed – and it’s officially set to launch on October 22nd: “Thought you were finished with Night City? Well, Night City’s not entirely finished with you… the update launches on PC, Mac (Steam, GOG, Epic Games Store), PlayStation 5, and Xbox Series X|S on October 22nd, with players on...

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October 22, 2026

Xbox CTO Issues Statement On How Project Helix OS Is Being ‘Built On Windows’

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Which might perhaps be perplexing, suggests it will probably succeed the Series X and S by Fraser Gilbert Yesterday, 7pm Yesterday, when Fortune released their significant article regarding Xbox, noting that there had been internal disputes between the Xbox and Windows divisions concerning the operating system for the upcoming generation of Xbox devices, individuals began to question what type of OS we might genuinely anticipate on the Project Helix console and beyond. After Windows Central released its article on this, Xbox CTO Scott Van Vliet opted to respond, affirming the Helix OS is “being constructed on Windows” and declaring that the article from Fortune (and subsequently Windows Central) “mischaracterizes both the technical efforts and the connection between the teams” at Xbox and Windows. Here’s a glimpse at the statement for yourself: This instantly ignited confusion and some unease that Xbox might be concentrating on a PC-oriented interface and abandoning the console-style OS for the...

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October 22, 2026

Mass Effect 5 Cancelled As Legendary Developer BioWare Closes Down

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“There is nothing simple about crafting these phrases.” by Fraser Gilbert Yesterday, 7:25pm In some truly astonishing news today, it has been revealed that iconic development studio BioWare is shutting its doors after three decades, and the upcoming installment in the Mass Effect franchise has been scrapped as a consequence. BioWare issued a statement on social media affirming this, also recognizing titles such as Baldur’s Gate, Star Wars: Knights of the Old Republic, and Dragon Age as some of the treasured series they have developed throughout the years. Here’s a complete view of the statement: No specific information regarding the cause of BioWare’s shutdown is available in this statement, but Bloomberg‘s Jason Schreier is indicating that it is part of approximately 400 positions being eliminated by parent organization Electronic Arts to reduce expenses. BioWare has evidently been a significant part of the Xbox narrative over the last 25 years, and we are deeply disheartened...

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October 22, 2026

Three Price Tiers Revealed As Xbox Rolls Out ‘Cloud Playtime’ To Insiders

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A fresh approach to engage with Xbox Cloud Gaming by Fraser Gilbert Yesterday, 8pm We’ve been informed for some time that Xbox is keen on providing a new method of payment for Xbox Cloud Gaming without necessitating access to Xbox Game Pass, and it’s currently being tested with Xbox Insiders starting today. This service is being dubbed “Cloud Playtime”, and initially, it’s presented in three versions, each with distinct pricing tiers. The lowest option costs $3.99 for 10 hours, while the highest amounts to $11.99 for 50 hours. Below are the complete three pricing tiers – though remember, they’re still “introductory” at this stage: 10 hours for $3.99 25 hours for $7.99 50 hours for $11.99 Your investment will grant you the ability to engage in supported free-to-play games and titles that you already possess via Xbox Cloud Gaming, boasting “faster wait times, top-notch streaming, and available playtime until it’s consumed” compared to users...

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October 22, 2026

Rumour: Beyond Good & Evil 2 Isn’t Dead Yet, and It’s Being Compared to PS5’s Spider-Man Games

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If you can fathom it by Robert Ramsey 10 hours prior Image: Push Square Beyond Good & Evil 2 was revealed 18 years ago. Eighteen! And evidently, the title still persists, against all expectations. In spite of its utterly troubled development phases, and despite Ubisoft’s recent extensive company-wide overhaul. At this juncture, who can tell how many alternate iterations of Beyond Good & Evil 2 have existed behind the scenes — but it’s apparent that none have taken flight. With that said, I’m astonished that it’s still alive somewhere in Ubisoft. Subscribe to Push Square on YouTube172k However, this is indeed the situation according to French source Origami Media, which refers to insiders close to the venture. They state that several years ago, Beyond Good & Evil 2 was envisioned to be some form of multiplayer-oriented experience, where participants could unite and explore “a plethora of planets”. Nevertheless, at some point, this idea got...

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