
Uproar Over Grace’s DLSS 5 Makeover Proves Original Design Was Right, Says Resident Evil Requiem Producer
When it unveiled its AI-enhanced DLSS 5 raytracing technology earlier this year, Nvidia unintentionally garnered attention when users voiced their discontent regarding how significantly the technology seemingly altered the appearances of game characters, including Grace Ashcroft from Resident Evil Requiem. As per Requiem producer Masato Kumzawa, the commotion surrounding how DLSS 5 could unilaterally modify characters’ appearances against the intentions of the creators illustrates how well Capcom executed Grace’s design from the outset. “The fact that numerous players remarked they truly appreciated the original design of Grace and wished to see it remain unchanged was a positive,” Kumzawa conveyed to Eurogamer…
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