July 4, 2025

Playing A Short Hike developer’s unfinished Paper RPG reminds us we’re as shaped by the ideas that don’t make it as we are the ones that do

by on July 2, 2025 0

We inhabit a realm where we encounter completed items. Predominantly completed items. Early Access has transformed the phase in a game’s creation where we are welcomed to participate, yet typically, we remain en route to distribution. There exists a sequential advancement: a developer initiates a project and subsequently enhances it until its release…Read More

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Donkey Kong Bananza Developer Has Been Revealed

by on July 2, 2025 0

No Cap(py) by Jim Norman Yesterday, 2:05pm Image: Nintendo Life We expected we would have to bide our time until the launch day to discover the development team responsible for Donkey Kong Bananza, but surprise! Nintendo has caught us off guard by making an early announcement. As disclosed during a recent Bananza hands-on event, we

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Xbox Retro Classics To Expand With 100+ More Games In 2025 & 2026

by on July 2, 2025 0

“Retro Classics has connected exceptionally well” by Fraser Gilbert Yesterday, 3:30pm The Xbox Retro Classics initiative has undoubtedly become quite favored among Xbox Game Pass subscribers since its launch in late May, highlighted by the fact that it has surpassed one million active users on the platform. Antstream Arcade, responsible for the Retro Classics initiative

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Lots Of Xbox Games Have Quietly Received New 1000G Achievements

by on July 2, 2025 0

Just like the previous year by Fraser Gilbert Yesterday, 7:30pm This period last year, we presented a report about how simple 1000G achievements had unexpectedly been introduced to over 60 Xbox games, and remarkably, this same occurrence has re-emerged this year – but now it involves more than 100 Xbox games. Thanks to True Achievements

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DF Weekly: HDMI 2.2 delivers up to 16K resolution

by on July 1, 2025 0

Last week, the HDMI 2.2 standard was approved, paving the way for exceptionally high bandwidth display connections. 16K resolution at 60 frames per second? No issue. Fully uncompressed 4K at 240fps? It’s totally within specifications, with the possibility of DSC compression elevating that to an astonishing 480fps…Read More

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