Indeed, Aonuma is aware of your disdain for those Iron Boots by Jim Norman Yesterday, 4pm Image: Nintendo Life It’s well-known that Eiji Aonuma perceives the challenges with Ocarina of Time‘s Water Temple. The series producer discussed it upon the game’s release on 3DS, and it still lingers in his mind today, as he has mentioned it again in the latest Ask the Developer interview. “I had some overdue assignments: I aimed to address the Water Temple I designed 28 years ago,” Aonuma-san remarks concerning the Switch 2 remake. He delves into various well-known grievances about the dungeon (the item menu frustrations, perplexing design, etc.), and verifies that he “requested the team to implement some modifications in this edition”. Director HokWai Ng elaborates on these modifications, indicating that the Switch 2 remake has “simplified item toggling” — it is now assigned to the D-pad, drawing from the ease of the 3DS version — and...
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