DayZ creator Dean Hall releases open-source game development framework Brutal
Dean Hall, the designer best known for DayZ, has released a new tool for other developers. Brutal is an open-source framework for game development, built through a partnership between two of his companies, Ahwoo and RocketWerkz. Open-source frameworks occupy an odd place in game development. They are not engines in the usual sense, and they are rarely the thing players talk about, but they shape how teams structure their work: how systems talk to each other, how data is stored, how quickly a prototype can become something real. A good framework removes repetitive decisions. The choice to make it open source is the interesting part. It invites scrutiny, contributions and reuse, and it also means the project can outlive the company that started it. For a small team, that is a way to build credibility quickly. For the wider industry, it is a small counterweight to the tendency for tools to be locked behind...
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