Impressions: Call Of Duty: Modern Warfare 4 Campaign
It has been almost thirteen years since Call of Duty last appeared on a Nintendo console. The game was Ghosts, it arrived on Wii U in 2013, and since then Nintendo players have watched every new entry pass them by. Modern Warfare 4 ends that wait, and the campaign is the first part of it worth examining. Bringing a series like this to Switch 2 is not a straightforward technical exercise. Call of Duty is built around spectacle: large environments, scripted set pieces and a level of visual detail that assumes a certain amount of headroom. The Switch 2 has less of that headroom than a gaming PC or the current rival consoles, and something has to give. That trade-off is where impressions become interesting. Resolution, frame rate, texture quality and loading times are the usual currency, and how a developer spends them reveals a set of priorities. A steadier frame rate can matter...
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