Riot adjusts regional pricing of virtual currency true via its live video games
“These adjustments are necessary to combat manipulation we’re seeing in the system,” developer says
Riot Games is altering regional pricing of its virtual currency, with one country seeing increases over 70%.
Launched the day earlier to this, the developer said these changes were made in portray to “better balance prices between regions.”
It also hopes to wrestle third occasions exploiting methods such as VPNs and server transfers to aquire virtual currency at low prices in a single enviornment and market it in a single other.
From September 18, the switch will recognize an affect on all 5 of its live video games which comprise League of Legends, Teamfight Ways, Legends of Runeterra, Valorant, and League of Legends: Wild Rift.
The US will look no switch in pricing, whereas Ukraine will ride increases of between 64% and 74% true via all video games. For League of Legends and Teamfight Ways particularly, the Philippines will look a 40% rise whereas Vietnam will peek a 41% elevate.
The greatest drop in regional pricing is in Colombia, which is able to look a 16% decrease for Legends of Runeterra.
“In some regions, a significant portion – or even