Navigation and battle enhancements

An unanticipated Dragon Quest 3 HD-2D Remake update has been released, introducing several appreciated enhancements to the classic RPG.
There are two main focal points for improvement here. The first pertains to navigation, with boat velocity being boosted universally. Furthermore, soaring on Ramia’s back has become more convenient due to the implementation of an automatic and manual flight option.
The second focus involves battle aspects. In general, it appears that participants have received numerous enhancements, while adversaries have had many of their most irritating tendencies toned down. We can’t assert that these modifications will make battles easier, strictly speaking, but it is certainly leaning in that direction overall.
Dragon Quest 3 HD-2D Remake Update 1.2.0 Patch Notes
Navigation
- The velocity while traveling by boat or using Ramia has been increased.
- Modifications have been implemented to prevent boat travel speed from resetting when opening the menu or entering combat while sailing.
- A feature has been introduced where pressing the menu button while flying with Ramia permits the player to toggle between automatic and manual flight modes.
Classes
- Critical hit probabilities for the Hero and Martial Artist have been enhanced.
- The Hero’s Falcon Slash and Gigaslash skills have been made stronger.
- The Warrior’s Cutting Edge skill has received a power boost.
- The Priest can now don the Duplic Hat.
- The Monster Wrangler’s Monster Pile-On skill has been modified to reduce power until all allied monsters are collected, and to execute a random number of strikes between 3 and 5.
- The MP cost for the Monster Wrangler’s Wild Side skill has been adjusted to 30.
Combat
- A limit has been established on the frequency of specific actions some monsters can undertake within a single turn.
- Certain monsters have been modified so they no longer utilize Defending Champion in the turn immediately following their becoming the last remaining monster.
- The status condition resistance of boss monsters has been enhanced for Draconian Quest difficulty.
- Changes have been made to increase the difficulty for both foes and allies to be successively afflicted by identical status effects.
- Some creatures (Metal Chimaera and Hardy Hand) now grant more experience points upon defeat.
- Defense has been decreased for all monsters aside from metal types.
- Minor modifications have been made concerning the manner in which damage is inflicted.
Miscellaneous
- Once the Mini Medal Manor is accessed, it will be added to the selection of Zoom destinations.
- A new “short-cut button” feature has been introduced, enabling spells and abilities to be allocated to specific buttons. For further details, please refer to Traveller’s Tips in-game.
- In the Temple of Trials, the total number of Elfin Elixirs needed to be surrendered to the guard has been modified to 10.
- A treasure chest has been incorporated into the Temple of Trials, enabling players to acquire an additional Gringham Whip.
- Corrected a bug where leveling up post-usage of the Seed of Life or Seed of Magic items would cause the status increase value to be computed twice.
- Adjustments have been made to allow for re-acquisition of trophies and accomplishments if they weren’t obtained properly by selecting Misc. > Info in the menu.
- Various minor bug fixes have been applied.
Are you considering another playthrough of Dragon Quest 3 HD-2D Remake now that this update is available? Achieve a significant critical hit in the comments section below.
[source store.steampowered.com, via nintendolife.com, rpgsite.net]
Robert (or Rob if you’re in a hurry) is an assistant editor at Push Square, and has been a supporter of PlayStation since the 90s when Tekken 2 introduced him to the remarkable realm of gaming. He still approaches fighting games with seriousness, but RPGs are his genuine enthusiasm. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he has experienced them all. Perhaps a bit too much, some might argue.