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Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch

Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch

By on October 20, 2025 0 3 Views

Sleek as cream

Ghost of Yotei Continues to Refine Its Minor Issues with PS5 Patch 1

Sucker Punch has been addressing some minor glitches in its renowned PS5 open world title Ghost of Yotei, with version 1.10 now accessible.

The update primarily concentrates on a few trivial issues, such as a “rare crash that might happen when ray tracing is activated” alongside other progression interruptions.

The comprehensive list of resolutions, as shared by the Seattle studio, is shown below:

Ghost of Yotei v1.10 Patch Notes

Performance and Stability

  • Resolved a rare crash that could manifest when ray tracing is enabled.
  • Fixed an uncommon crash that could transpire during “Poison and Lies” if the player retraced their steps to the fire inside the building and then approached Oyuki with the Nine Tails NPC trailing Atsu.

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Gameplay

  • Corrected a glitch that barred the Black Ghost mask from being awarded to players who acquired the Digital Deluxe Edition of Ghost of Yotei after finishing “To Catch a Spider”.
  • Fixed a persistent mission hindrance that could arise in “Fighting Fire with Fire” due to the player not being assured to possess flash bombs during the flash bomb trainer.
  • Resolved a permanent mission obstruction that could occur in “The Way of the Kusarigama” if the player teleported into the mission at a particular moment.
  • Corrected a permanent mission blockage that could transpire in “The Tale of the Oni” if the player successfully avoided witnessing the “armor upgrade” scene and subsequently exited the area.
  • Fixed a permanent mission hindrance in “A Brokered Trust” if the player managed to fulfill part of the branching tasks and then opted to complete an alternate mission, making the second branch accessible.
  • Rectified a persistent mission blocking issue in “Higashi Lumberyard” if the player saved and quit the game after questioning the enemy but prior to overcoming Saito’s soldiers.
  • Resolved a permanent mission block that could happen in “Broken Horn Garrison” if the player perished post elimination of all enemies and the rescue of the prisoner, yet before the final dialogue played.
  • Fixed a mission obstruction in “The Kusarigama’s Shame” if the player established a campsite in critical stealth grass for the mission.
  • Rectified a game blocking bug that might arise if the player scaled a tower in the Frontier, engaged with an NPC, and then restarted from the last checkpoint.
  • Fixed a bug in “Encounters of the Wild” that would lead the fox to seem stuck if the player reloaded their game after encountering the bear above the cave near the sanctuary.
  • Resolved a bug that allowed the player to modify their loadout during the spar with Kiku in “A Wolf’s Pack”.
  • Corrected an issue where the player could become trapped in a perpetual respawn cycle if they leaped into a pit and died shortly after finishing an objective or mission.

Environment

  • Substituted a placeholder asset that had been situated along a major path in “The Kitsune’s Fate”.

Have you faced any problems with Ghost of Yotei, or has your experience been fairly effortless so far?

Keep in mind, if you’re aiming for the Platinum Trophy, you can still locate our Ghost of Yotei guide through the provided link.

[source support.suckerpunch.com]

Sammy Barker

As the Editor of Push Square, Sammy boasts over 15 years of experience scrutinizing the realm of PlayStation, from PS3 through PS5 and everything in between. He’s an authority on PS Studios and industry topics, as well as sports games and simulators. He also relishes RPGs when he has the leisure to devote to them, and is somewhat of a gacha whale.

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