Significant new mode will dramatically broaden range of experiences
- by Sammy Barker

We’ve already witnessed examples like Fortnite and Roblox adopt player-generated content, but now it’s Genshin Impact that is making moves to become the ultimate “evergreen” game.
The upcoming update, releasing on 22nd October, introduces significant new quests to the continuing Nod-Krai narrative – alongside a novel character named Nefer – yet the most noteworthy feature is the new mode, Miliastra Wonderland.
So, what precisely is it? It’s marketed as an enchanting realm distinct from the main storyline where you can partake in minigames, challenges, simulations, and more crafted by the community.
HoYoverse is providing creators with royalties to develop engaging content, fostering an actual incentive to master its editor tools and understand the mechanics. You can incorporate achievements, ranking systems, leaderboards, and much more into anything you design.
Furthermore, the entire mode will be showcased through a new “blank canvas” style character named a Manekin, which can be utilized in both the Miliastra Wonderland and Teyvat.
You will have the ability to entirely personalize the appearance of your Manekin through both paid and unpaid methods, with costumes and accessories serving as the primary monetization strategy for this feature. It appears incredibly intricate.

It will be intriguing to observe how this mode develops, as Genshin Impact already has so much content that it’s challenging to comprehend how this entire new framework will integrate. Nevertheless, we must confess, we are eager to see just how well-crafted and engaging the inaugural set of community creations will be.
What are your thoughts concerning these user-generated content modes in prominent games? Do you find yourself diving into the depths of, for example, Fortnite? Or are you more inclined towards the professionally developed content available? Share your thoughts below.
[source youtube.com]
As the Editor of Push Square, Sammy possesses over 15 years of experience scrutinizing the PlayStation landscape, from PS3 to PS5 and everything in between. He is proficient in PS Studios and industry affairs, as well as sports titles and simulators. He also enjoys RPGs when he can find the time for them and is a bit of a gacha whale.