PlayStation Sets Sights on Bloodborne’s 60fps Mod Released Back in 2021
Developer Lance McDonald states that he has consented to comply.
A well-known mod that allows Bloodborne to run at 60fps has received a formal takedown notice from PlayStation, as reported by its creator.
Prominent modder Lance McDonald revealed the formal notice from Sony Interactive Entertainment today through a social media update.
The notice specifically addresses McDonald’s popular Bloodborne patch that optimized the game’s frame rate, released back in early 2021. It remains uncertain why PlayStation has chosen to act on this now, four years later.
“On February 21, 2021, I crafted and launched a patch for Bloodborne that enables the game to operate at 60fps,” McDonald stated this afternoon.
“Today, I received a DMCA takedown notification from Sony Interactive Entertainment requesting that I remove the links to the patch I had posted online, so I have complied.”
Eurogamer has reached out to PlayStation for a statement.
On February 21, 2021, I created and released a patch for Bloodborne that allows the game to run at 60fps. As of today, I received a DMCA takedown notification on behalf of Sony Interactive Entertainment asking that I remove links to the patch I posted online, so I have now done so
— Lance McDonald (@manfightdragon) January 31, 2025
McDonald initially announced his intentions to enhance Bloodborne’s frame rate by potentially hacking the game back in 2020. However, at first, McDonald delayed the work in the hope that Sony would officially upgrade FromSoftware’s cherished Soulslike title.
Still, Sony has never released a 60fps patch for Bloodborne nor shown any interest in doing so. Notably, there has also been no announcement regarding a PS5 version of the game.
“There’s a significant opportunity here for