Few topics divide the games industry as sharply as artificial intelligence. The technology promises to speed up production and cut costs, while raising hard questions about creative work, originality and the people whose jobs sit in its path. Epic Games has found itself in the middle of that argument. The company is facing criticism again this week over its position on the subject. It appears to be shifting toward what is described as “AI-enhanced development,” a phrase that signals AI moving from an experiment into the ordinary workflow. Running alongside the criticism is the response of chief executive Tim Sweeney, who has been trying to convey that neither he nor his firm is troubled by it in the slightest. The posture is one of indifference to the backlash. That posture is a choice, and choices like this are often read as messages in themselves. Whether a company engages with criticism or brushes it aside... Read More
Grand Theft Auto VI is one of the most anticipated releases in gaming, and its marketing has unfolded almost entirely through trailers. Each one has become an event, picked apart frame by frame within hours and used to fuel years of speculation. A new collection brings the campaign together in one place. It gathers the first trailer, the second, and the release trailer for the game, which is set to arrive on November 19, 2026. For anyone who wants to watch the sequence in order, it is a convenient way to see how the messaging has evolved. The video is structured with simple timestamps. An introduction opens at the start, the first trailer begins within the opening seconds, the second follows at roughly one minute and twenty-eight seconds, and the release trailer sits around four minutes and ten seconds in. Watching them back to back reveals how a trailer campaign tells a story of... Read More
Ask a room full of players to name the scariest game they have ever played and a handful of titles come up again and again. Silent Hill is usually there, along with Resident Evil. Alien Isolation makes the list. One of the Fatal Frame games gets a mention, and the better-informed might add something like Siren. It is a crowded field, which makes Outlast’s success all the more remarkable. According to the current teaser, the game was turned down by publishers before it ever saw release, yet it has since reached sixty million players. A horror juggernaut that no one wanted has, by any measure, done just fine. The rejection is not hard to understand in hindsight. Outlast is brutally intense, built on helplessness rather than empowerment. Players cannot fight back in any meaningful way; they run, hide and survive, relying on a camcorder and its night vision to see through the dark. That... Read More
The shift away from physical media has been one of the most divisive topics in console gaming for years, and PlayStation sits right at the centre of it. The latest voice to enter the conversation is Kutaragi, the creator of the original PlayStation, PlayStation 2 and PlayStation 3, who has offered a measured view of a row that has split the community. According to the discussion, Kutaragi comprehends both perspectives of the debate. That even-handed position stands out in a conversation that tends to produce strong opinions on either side, with preservation-minded players on one hand and those who have embraced all-digital convenience on the other. What makes the current mood notable is how low it has fallen. The prevalent feeling regarding PlayStation among dedicated gamers is currently at a significant low, and the report points to a specific cause: the company’s choice to halt the production of disc-based versions of PlayStation titles beginning... Read More
Another month, another batch of games heading to PlayStation’s subscription service, and October’s line-up is once again prompting the question subscribers ask every time: is it enough? Nine new titles are arriving to PS Plus Extra and Premium this month, spread across the two higher tiers of the service. Premium sits on top of the stack with access to the widest catalogue, while Extra offers a large rotating library of PlayStation 4 and PlayStation 5 games without the streaming and classic extras. Because the two tiers serve different appetites, a month’s value often depends on which one you pay for. Premium subscribers tend to look for older and more experimental software alongside the headline additions, while Extra members are usually watching for a big, recognisable game they had not yet bought at full price. On that front, the line-up appears to deliver. The writer singles out Mafia: The Old Country as a rather significant... Read More