Caves of Qud has already been through one public launch cycle. The roguelike RPG spent time in Steam Early Access before reaching its full release, a path that has become familiar for independent games built around complex, interlocking systems. Its next step is stranger. The expansion Diaspora will itself arrive in Early Access, rather than waiting until it is finished. That reversal is what makes the announcement notable. Expansions are usually treated as content-complete products: you buy them, you play them, and patches follow. Sending an add-on back into the same development model the base game has just left is being presented as a first for Steam, and it raises obvious questions about how players will judge something that is still being built in public. Early Access works best when the audience understands what it is signing up for. Players get earlier access, often at a lower price, and in return they accept rough...
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