The new Street Fighter film arrives in cinemas this Friday, and its Rotten Tomatoes score has already revived an old conversation about what happens when a beloved game is adapted for the screen. The early reception suggests the movie is closer to the bad old days than anyone hoping for a turnaround would like. Aggregate scores are a blunt instrument, but they are a useful signal of consensus. When critics line up on one side, it usually reflects something structural rather than a matter of taste: a script that cannot decide what it wants to be, or a production that treats the source material as a licence rather than a foundation. Street Fighter has the ingredients for a good film. A global cast of fighters, clear rivalries, a tournament structure and a villain with a personal stake in the hero’s defeat. The arcade games were built on broad archetypes, and broad archetypes travel well...
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