Microsoft reportedly apologises to Jyamma following problems with Enotria Xbox certification
Update: Studio now “working closely with Microsoft” to assemble to the bottom of the subject
Fashioned memoir, September 4, 2024: Microsoft has reportedly apologised to Jyamma Video games following claims the firm omitted the developer for the length of the Xbox certification route of of Enotria: The Final Tune.
In a Discord message considered by GamesIndustry.biz, Jyamma CEO Jacky Greco talked about Microsoft had contacted them after the developer introduced on Monday that it may possibly perchance possibly most likely perchance perchance be delaying its Xbox originate indefinitely.
Greco expanded on this choice on Discord, claiming that no matter having a model for the console ready, Microsoft had been ignoring its queries about the certification route of for 2 months.
“I spent a lot of money for porting and they decided to ignore us,” Greco wrote. “Obviously they don’t care about Enotria and they don’t care about [the players].”
As Eurogamer reported, Jyamma Video games had talked about in March that it would no longer be launching Enotria on Xbox similtaneously other consoles as it desired to make “a superior experience for PC and PS5 players.”
This choice changed into later changed when the game’s August originate date changed into delayed to September.
Jyamma Video games is never any longer potentially the most attention-grabbing studio that has faced problems with an Xbox originate in most up-to-date years. Funcom CPO Scott Junior fair lately told VG247 that the developer had problems porting Dune Awakening to Xbox Series S consequently of optimisation problems.
Larian Studios also experienced “technical issues” when developing its Xbox port of Baldur’s Gate 3 closing 365 days, which within the raze delayed its originate on the console.
Update, September 5, 2024: Jyamma shared on