April 3, 2025

Unity promises to deliver ‘battle-tested’ Switch 2 support

The Nintendo Switch 2 is expected to arrive on store shelves on June 5, and game developer Unity has outlined how this could greatly benefit developers focusing on the next-gen platform. The company indicated that support for Switch 2 will become available “soon” in Unity 6, enabling developers to effortlessly create, port, optimize, and launch […]

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‘Redesigned from the ground up:’ The Nintendo Switch 2 will launch on June 5 for $449

After several months of conjecture following the Switch 2 reveal, Nintendo has disclosed an array of technical specifications and indicated that the console has been “reimagined from the ground up.” During a special Nintendo Switch 2-focused Nintendo Direct, the company affirmed its new handheld-hybrid will feature a larger 7.9-inch display boasting nearly double the pixel […]

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‘We’ll be showing them just how valuable our labor is:’ Zenimax workers vote to authorize strike at Microsoft

A group of organized workers at The Elder Scrolls and Fallout creator ZeniMax Media has voted to permit a strike. The bargaining unit—represented by the Communications Workers of America (CWA) Locals 2100, 2108, and 6215 (ZeniMax United-CWA)—is gearing up for strike action after two years of contract discussions with ZeniMax’s parent company Microsoft. Should these […]

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Behind the headlines at Valve’s rocky start

My initial significant memory of Valve dates back to 2009, when Left 4 Dead 2 was launched on consoles and PC. At just under sixteen years old, I didn’t think about the creator behind the game or how long Valve had been influencing the experiences of gamers. I only knew that I thoroughly enjoyed slaying […]

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Dredge wasn’t originally going to be a narrative game, but then it became one of 2023’s best

When New Zealand studio Black Salt Games commenced their project on Dredge in 2020, they did not anticipate it would achieve such a remarkable reputation. The team was small—with merely an artist, programmer, and producer—therefore, they were gearing up for the Eldritch fishing horror to be narrative-light.  “We can’t really create a narrative game,” quoted […]

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