
“Exploring New Horizons: Monster Hunter Wilds Captivates PC Players with Immersive Gameplay”
Monster Hunter Wilds has arrived, and on PC it is achieving some of the most significant historical peaks we’ve ever seen on Steam – despite being criticized in reviews due to its poor performance. Gamers are utilizing Steam feedback as their 15th tool in hopes that Capcom will provide a reliable PC version.
“An incredibly immersive game,” one rather humorous Steam review states. “You can cook a perfectly done steak on your GPU while playing, and the intense gusts of air from your PC fans truly make you feel as if you are in the desert. Keep a bag of sand at your desk and occasionally throw handfuls into the air to really complete the ambiance.”
“This game is absolutely fantastic – but the optimization is the worst I’ve ever encountered,” another very critical review comments, adding that “although a similar situation occurred with World, it feels inexcusable at this stage. I am not claiming the game is bad, but in its existing condition, you might want to wait for a more stable version.”
“The gameplay is excellent, but the optimization is dreadful,” another user remarks. “Frame generation should not be necessary to achieve 60fps. I’ve enjoyed games that look significantly better than Wilds and they performed much smoother.”
Capcom has directly addressed the performance issues following the launch with some advice on how to improve your results, however the assertion that the developers have, in their own words, “polished our game as much as possible” offers little solace in this context.
Monster Hunter Wilds is built on the RE Engine, and while Capcom’s technology has received widespread acclaim for its performance in titles like Resident Evil, Devil May Cry 5, and Street Fighter 6, its results in open-world games like last year’s Dragon’s Dogma 2 and now Monster Hunter Wilds have proven significantly less impressive. There are issues present on consoles for both games, but the problems are even more noticeable on PC – even for gamers with high-end hardware.
The Steam ratings for Monster Hunter Wilds currently sit at a “mixed” status, just like Dragon’s Dogma 2 before it, and nearly every negative response targets the game’s performance directly. While I am sure that what Capcom needs to do to rectify the situation is more complex than simply “optimization please,” it is clear that this issue requires urgent attention when the problems are this widespread.
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