Latency, efficacy, and resolution examined
The GameCube has officially joined the Switch 2’s repertoire of vintage titles, recently adding Mario Smash Football. The experience on the platform has been enjoyable thus far, although some users have reported persistent problems with the emulation.
Digital Foundry has evaluated GameCube emulation and backward compatibility—assessing latency, analogue stick concerns, dropped frames on Switch 2, as well as enhancements in resolution and performance. The conclusion is that “certain aspects clearly require attention from Nintendo”.
“For impeccable accuracy in titles like F-Zero GX, the additional input latency on Switch 2 should ideally be rectified, along with the sensitivity of the analogue sticks; the occurrence of single frame drops across all titles is also a significant flaw, yet essentially, the four games released on the GameCube classics page to date are accurately represented.”
This follows a video from game developer and YouTuber Modern Vintage Gamer regarding GameCube titles on the Switch 2—characterizing the initial experience as “very good” but also noting some “clear” discrepancies from the authentic experience.
To access the most recent Switch Classics library, you must possess a Switch 2 and an active Expansion membership.
How has your experience been with the GameCube app on the Switch 2? Which other titles would you like to see included in the service? Share your thoughts in the comments.
[source youtu.be]
Liam is a news journalist and reviewer at Hookshot Media. He has been covering games for over 15 years and is a lifelong admirer of numerous legendary video game characters.