Traversal and combat buffs

An unexpected Dragon Quest 3 HD-2D Remake update has arrived, bringing some welcome improvements to the retro RPG.
There are two key areas of enhancement here. The first is to do with traversal, with boat speed being increased across the board. What’s more, flying on the back of Ramia just got more convenient thanks to the addition of an automatic and manual flight toggle.
The second area covers combat stuff. Generally speaking, it looks like players have received a lot of buffs, while enemies have had a lot of their most annoying habits scaled back. We don’t want to say these changes will make fights easier, necessarily, but it’s leaning in that direction overall.
Dragon Quest 3 HD-2D Remake Update 1.2.0 Patch Notes
Traversal
- The movement speed when travelling by boat or using Ramia has been increased.
- Adjustments have been made to avoid boat travel speed being reset by opening the menu or getting into a battle while travelling by boat.
- A feature has been added whereby pressing the menu button while flying with Ramia allows the player to switch between automatic and manual flight modes.
Vocations
- Critical hit rates for the Hero and Martial Artist have been increased.
- The Hero’s Falcon Slash and Gigaslash abilities have been made more powerful.
- The Warrior’s Cutting Edge ability has been made more powerful.
- The Priest can now equip the Duplic Hat.
- The Monster Wrangler’s Monster Pile-On ability has been changed to have reduced power until all friendly monsters have been found, and to carry out a random number of attacks between 3 and 5.
- The amount of MP used by the Monster Wrangler ability Wild Side has been changed to 30.
Battle
- A limit has been placed on the number of times that some monsters can perform certain actions within one turn.
- Some monsters have been adjusted so that they no longer use Defending Champion in the next turn after they become the last remaining monster.
- The status-ailment resistance of boss monsters has been increased for Draconian Quest difficulty.
- Adjustments have been made to make it more difficult for both enemies and party members to be successively afflicted with the same status ailments.
- Some monsters (Metal Chimaera and Hardy Hand) now yield more experience points when defeated.
- Defence has been lowered for all monsters except for metal monsters.
- Minor adjustments have been made to the way that damage is dealt.
Miscellaneous
- Once the Mini Medal Manor has been visited, it will be added to the list of Zoom destinations.
- A new “short-cut button” feature has been added that allows spells and abilities to be assigned to specific buttons. For more information, please refer to Traveller’s Tips in-game.
- In the Temple of Trials, the number of Elfin Elixirs required to be handed over to the guard has been changed to 10.
- A treasure chest has been added to the Temple of Trials, allowing players to acquire one more Gringham Whip.
- Fixed a bug whereby levelling up after using the Seed of Life or Seed of Magic items would cause the status increase value to be calculated twice.
- Adjustments have been made so that if trophies and achievements have not been acquired correctly, selecting Misc. > Info in the menu allows some of them to be reacquired.
- Miscellaneous fixes for minor bugs.
Might you be going back for another run of Dragon Quest 3 HD-2D Remake with this update installed? Score a juicy critical hit in the comments section below.
[source store.steampowered.com, via nintendolife.com, rpgsite.net]
Robert (or Rob if you’re lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he’s played ’em all. A little too much, some might say.