While navigating the educational section of Silent Hill f, you will eventually encounter a task that instructs you to unlatch a locker. However, you will quickly discover that there are, in fact, three lockers accessible within the two rooms on the ground floor of the institution. One of the lockers contains a significant item necessary for progressing the narrative, whereas the other two are optional. Nevertheless, you should aim to open all three, as doing so rewards you with an item that provides extra storage space.
Below, we will guide you on how to access each school locker in Silent Hill f.
How to unlock all the school lockers in Silent Hill f
The pupils at the school have devised a covert code utilizing letters and digits, which directly influences their locker combinations. By exploring the institution, you can uncover various additional clues that elaborate on how to implement the secret code. The fundamental explanation is that the code assigns digits to letters, and any letters in a name lacking a corresponding digit are disregarded.
We tested the game on Story and Hard modes, and these are the letter-to-digit codes applied:
- A = 4
- B = 8
- E = 3
- I = 1
- O = 0
- S = 5
- T = 7
- U = 6

Thus, examining the example presented in the journal, we find the name “KEIKO.” It’s important to note that no digits are assigned to the letter K, meaning you’ll bypass that letter and concentrate solely on the three letters that do have assigned digits. In this scenario, that would be E, I, and O, which results in a combination of 310.
Now that that’s clarified, let’s get those lockers opened.
Aoi Takeshi
Aoi Takeshi’s first name consists of merely three letters, making this locker the simplest to decipher using the code format. By matching the three letters to the cipher, we can conclude that his locker combination is 401.
Inside Aoi Takeshi’s locker, you will discover an Origami of Grievances, which you will need to review for hints on how to resolve another locker combination.
Asakura Ayumi
Asakura Ayumi’s combination varies according to your difficulty level. On Story and Hard levels, your journal should indicate that Asakura Ayumi adores either the “SEA” (Story) or “BUS” (Hard), which she has utilized as her locker combination. By using the secret code, we can interpret her locker combination as 534 for “SEA” or 865 for “BUS”.
Within Asakura Ayumi’s locker, you will find the Key Cabinet Key, essential for narrative progression.
Tsuchiya Taiko
Tsuchiya Taiko’s locker combination is clearly unveiled by some information you gather from someone urging you to eliminate the locker. Your journal entry will provide you with the precise combination, which is 377.
Inside Taiko’s locker is the Wolf Omamori, which will enhance your damage when using durable weapons while equipped.
Suga Yosie
The Origami of Grievances located in Aoi Takeshi’s locker indicates that Suga Yosie’s locker combination resembles a plea for assistance when translated into a code. “SOS” is frequently broadcasted to signal distress. We simply need to convert that using the secret code, resulting in the locker combination 505.
Within Suga Yosie’s locker, there is the School Bag, which boosts your inventory capacity by one slot.
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