Battlefield 6‘s most blatant exploit enables players to circumvent physics and EA’s own movement adjustments by springing around maps utilizing glitchy ladders, and the creators are already addressing a solution.
Now, when I mention “springing,” I refer to huge springing. Like, 40-50 foot leaps. As shown in multiple clips on social platforms, the Assault class can lean their ladders against surfaces in such a manner that, when you ascend and subsequently turn away from the surface, you soar upward and through the air as if wielding a jetpack.
For reasons that are likely self-evident, this presents a rather significant balance dilemma. While certainly amusing to observe, and likely even more enjoyable to execute, I can only envision the frustration of losing a match to an individual employing this exploit. Additionally, this glitch fundamentally undermines the purpose behind those movement adjustments EA instituted post-beta feedback and in the first day patch.
Fortunately, EA appears to have become aware of the ladder exploit. Battlefield’s lead producer, David Sirland, reacted to a video illustrating the glitch and stated succinctly, “we will” eliminate it.
Naturally, it’s impossible to ascertain how long it will take for a resolution to be implemented, particularly since we haven’t received an update since the launch day patch. That said, as much as I relish watching individuals execute big bounces on ladders, I am an adult and I am pleased to see EA publicly recognize the issue and pledge to a solution.