“Death Howl: A Captivating Blend of Soulslike Challenge and Deck-Building Strategy from 11-Bit Studios”
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The three-member Danish team, The Outer Zone, alongside their publishing partner
Death Howl is characterized as a “moving story of loss, healing, and fortitude,” and centers on the journey of hunter Ro as she leaves her tribe and delves into an eerily crafted world of spirits in her quest to reunite with her late son.
It is a journey through a landscape filled with terrors – fearsome beings and monstrous bosses – that combines grid-based, turn-based combat with a deck-building emphasis, alongside open-world exploration across a series of vividly atmospheric environments.
As players delve further, they will uncover pieces of Ro’s tale, rich with love and sorrow, along with lost lore. Moreover, each realm they explore offers unique cards and deck mechanics that will gradually enhance Death Howl’s strategic elements, in addition to shamanistic totems that could further empower a player’s deck.
“The experience of losing someone dear is a universal truth – an unavoidable part of being human,” The Outer Zone articulates. “We believe our narrative will resonate with players from all backgrounds. We have crafted a unique perspective on the deck-builder genre, fusing it with soulslike exploration and enriching it with captivating lore to leave a meaningful impression on anyone accompanying Ro on her quest.”
Death Howl is set to be available on Steam later this year,
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