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Bungie’s approach shift for Destiny 2’s Codename: Apollo targets to beat expansion fatigue

Bungie’s approach shift for Destiny 2’s Codename: Apollo targets to beat expansion fatigue

By on September 10, 2024 0 37 Views

With the Destiny franchise now a decade used, Bungie has published a sweep of changes to hit Destiny 2 as fragment of its novel saga, at this time codenamed “Frontiers.”

Sport director Tyson Green popular yearly expansions “dominated” nearly about all of Bungie’s pattern efforts. By switching to medium-sized expansions, the Destiny 2 team is free to “explore and innovate” within the game.

These changes will initiate up in 2025, beginning with “Codename: Apollo.” In choice to 1 more huge-scale expansions, “Apollo” can be damage up into two paid updates (summer season’s “Arsenal” and fall’s “Surge”), and four free seasons over the course of its speed.

“Codename: Behemoth” will continue this pattern in cold weather 2025 and spring 2026, and so on and so forth.

After the layoffs in gradual July, it became as soon as reported that Bungie became as soon as focused on axing yearly expansions to glean smaller, free screech drops. This novel approach displays that, and became as soon as additional made to cope with the shared world shooter’s longstanding points.

In Green’s phrases, fragment of that innovation will mean “exciting your view of what a Destiny skills can be. […] Every expansion will most contemporary a brand novel opportunity to take a peek at one thing varied.”

He specifically said non-linear campaigns, exploration experiences (a la Metroidvanias), and roguelike or survival shooter codecs had been being prototyped. Of those, the non-linear constructing became as soon as explicitly confirmed for “Apollo.”

Bungie also plans on the spend of changes to Destiny 2’s UI and activities and rewards, which had been detailed in plump, particular person blogs. Green acknowledged that Destiny has turn into “too complex” and “rigid,” and hopes the novel changes will brighten up the now 10-One year used game.

“We imagine it’s time for Destiny to alternate and evolve, and that our community wants this game to develop and innovate too,” he said. “And to do that, we need to start breaking some of the molds.”

The plump, substantial outline for Bungie’s novel gameplan for Destiny 2 can be read here.

In regards to the Author

Contributing Editor, GameDeveloper.com

A Kansas Metropolis, MO native, Justin Carter has written for a big quantity of sites including IGN, Polygon, and SyFy Wire. Apart from Sport Developer, his writing can be realized at io9 over on Gizmodo. Assemble no longer inquire of him about how a lot gum he’s had, on account of the answer can be bigger than he’s prepared to confess.

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