Kelsey Beachum: Telling yarn totally through cutscenes is “precise insanity”
Outer Wilds writer likens this formula to making movies in unlit and white in merely fixed pictures Developers that relegate their storytelling to cutscenes and linear dialogue are severely limiting themselves in how they repeat tales — and certain riding avid gamers away. That’s consistent with Kelsey Beachum — totally known for her legend work
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