July 14, 2025

ESA launches Accessible Games Initiative to reinforce visibility of accessibility aspects

by on March 22, 2025 0

Developers such as Microsoft, Nintendo, and Ubisoft work to offer positive information regarding accessibility in gaming Image credit rating: Entertainment Software Association The Entertainment Software Association (ESA) has revealed the launch of the Accessible Games Initiative. Created by Electronic Arts, Google, Microsoft, Nintendo of America, Sony Interactive Entertainment, and Ubisoft, this initiative seeks to provide

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File: Half of of all cell gamers trust bought staunch-world rewards from video games

by on March 22, 2025 0

Distinctive watch links incentive-based mostly UA with enhanced drive to download, engage, and showcase mobile titles Image credit: Almedia Half of mobile gamers have now received an incentive with actual financial value from a smartphone game. Additionally, 72% of that group claim tangible rewards are indeed “significant” in influencing their choice to download a new

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How Murderer’s Creed Shadows strengthened Ubisoft’s course of for bringing history to existence

by on March 22, 2025 0

The Assassin’s Creed franchise is widely recognized for its stealth-focused gameplay and memorable protagonists, but it’s essential to emphasize that its most significant accomplishments lie in recreating vast historical landscapes for open-world exploration. Nearly two decades after its initial release, Ubisoft is now transporting the series to historical Japan with Assassin’s Creed Shadows. This is

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‘It is alright to fabricate a small sport:’ Astro Bot director Nicolas Doucet says little strategies like giant capability

by on March 22, 2025 0

Crew Asobi studio director Nicolas Doucet has a message for GDC 2025 participants fortunate enough to secure a spot in his crowded session ‘The Making of Astro Bot’: “It’s perfectly fine to create a small game.” These are relevant insights in an era of expanding development cycles and budgets—and ones that should hold significance considering

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The grim humor and desperate vitality of Bask in Me

by on March 22, 2025 0

All images courtesy of Hexecutable The IGF (Independent Games Festival) aims to foster creativity in game development and to recognize independent game creators enhancing the medium. This year, Game Developer connected with the finalists for the IGF’s Nuovo and Grand Prize nominees ahead of GDC to discuss their challenges, design choices, and tools utilized for

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Industry-wide union UVW-CWA has already welcomed over 100 unique members

by on March 22, 2025 0

The collective union United Videogame Workers-CWA (UVW-CWA) has embraced over 100 distinct members soon after launching activities at GDC 2025. Union representative KB announced this achievement during a labor panel at the conference, which led to a loud round of applause from the audience. UVW-CWA was created by industry professionals across the United States and

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A fond farewell to Katharine Fort

by on March 22, 2025 0

Eurogamer’s managing editor is departing to delve into game design. Image credit: Eurogamer Greetings everyone, I regret to announce that this week marks Katharine Fort’s final days at Eurogamer – and in the realm of video game journalism as a whole! – as she ventures into the field of game design. A seasoned journalist and

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Too huge for Steam Deck? Many triple-A video games are unplayable on Valve’s handheld

by on March 22, 2025 0

Valve’s Steam Deck delivers remarkable frame rates across a vast array of titles, including many cutting-edge generation exclusives. A significant number of demanding games are at least playable on the handheld device, and plenty of last-gen or even older games perform exceptionally. However, the relentless pace of advancement continues daily, and we’re witnessing an increasing

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Xenoblade Chronicles X For Nintendo Switch Is Already Discounted

by on March 22, 2025 0

GameSpot might potentially earn revenue from affiliate and promotional collaborations for sharing this content and from transactions via links. Xenoblade Chronicles X: Definitive Edition is currently priced at $50 (previously $60) at Woot. The new Nintendo Switch title was just released on March 20, but the Amazon-owned discount store has a pattern of giving $10

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InZoi’s Device Mode Is Like The Sims… Till It be No longer

by on March 22, 2025 0

GameSpot can also generate revenue from affiliate and promotional partnerships for sharing this information and from purchases through links. InZoi, the original true attempt ever to rival The Sims in the life simulation genre, has arrived, launching through Steam Early Access. Naturally, players will spend their initial hours in the game designing their avatars and

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Only Shock Opponents Heroes For Fresh Gamers

by on March 22, 2025 0

By Claire Lewis on March 21, 2025 at 2:17PM PDT GameSpot can also generate revenue from affiliate and advertising collaborations for promoting this content and from sales through links. Marvel Rivals has gained immense popularity since its December 2024 launch, consistently ranking near the top of Steam’s best-sellers list almost every week since its debut

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Renowned Mute Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped ideas of freaky creatures “restful exist in my mind” and “their teens is probably going to be” usual in future titles

by on March 22, 2025 0

Former Mute Hill art director Masahiro Ito, who is responsible for igniting many of our fears by designing Pyramid Head, has shared some delicate concept art of creatures he claims still reside in his imagination and could appear in future projects. Ito initially posted the images below in August 2022, but he recently re-posted them

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The actors unhurried Split Fiction’s predominant characters nearly botched their first auditions because they did no longer know the script had two sides: “We had been correct stood there, sweating”

by on March 22, 2025 0

Elsie Bennett and Kaja Chan, the performers portraying Split Fiction twin characters Zoe and Mio, respectively, almost stumbled during their initial audition because they had forgotten to actually turn over the script they were holding to grasp the second half of the scene. “It was a scene set in an elevator,” Bennett remarked in an

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Devs behind most neatly-liked destruction-focused racing game Wreckfest inaugurate the sequel in early rep admission to with a trailer elephantine of physics glitches and deadly error messages

by on March 22, 2025 0

Wreckfest 2 has just properly entered Steam Early Access, and while the developers at Bugbear have previously released the beloved destruction-centric racing game, the accompanying trailer makes it clear that this is, without a doubt, an early access version of the game. A truly early access version. The launch trailer for Wreckfest 2 showcases some

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The Russo Brothers say Robert Downey Jr. “tried to communicate us into” doing one more Avengers movie but they “acknowledged no” till they heard the pitch for Doomsday: “That narrative has to study”

by on March 22, 2025 0

The Russo Brothers have revealed that it was Kevin Feige who initially proposed Robert Downey Jr.’s Doctor Doom cameo – but they did not agree until they had the right narrative in place. “That was Kevin . Interestingly enough, that discussion took place quite some time ago. Robert attempted to persuade us to

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Aged Sony exec Shuhei Yoshida says the PlayStation advertising and marketing crew needed to totally redesign Smash Bandicoot in PS1 commercials because he changed into once too grotesque for the Jap market

by on March 22, 2025 0

Apologies for diving straight into it, but do you focus on how fantastic Smash Bandicoot is? The Japanese PlayStation marketing team certainly didn’t think so, which led them to direct the publisher to revamp the unsightly character for local advertisements during the game’s 1996 launch. “The eyes were green,” former Sony executive Shuhei Yoshida states

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Notion: We will In no way Obtain A Final Boss As Dazzling As Pokémon Legends: Arceus All over again

by on March 21, 2025 0

Image: Nintendo Life Editor’s note: As the title indicates, this article contains mild spoilers for Pokémon Legends: Arceus. Pose a question to me about what I cherish most about Pokémon Legends: Arceus, and I will generate a brief list. The ability to capture Pokémon without engaging them in battles. Enjoyable, reliable sidequests that offer rewards.

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