
Slay The Spire 2 Is Choosing “Shit” Art Over Generative AI
Throughout the last ten years, we have observed the gaming sector becoming increasingly preoccupied with optimization and the unproductive pursuit of perfection. Including Larian, Pearl Abyss, and Sandfall Interactive, studios both large and small appear to be relying more frequently on generative AI to produce placeholder visuals for their games—even if “getting exposed” frequently results in adverse public relations…
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