
“I think people undervalue their own work” – ID@Xbox head Chris Charla on the tricky problem of indie game pricing
GamesIndustry.biz connected with Chris Charla at GDC – who has led the ID@Xbox indie initiative since its launch in 2013 – to discuss the prevailing patterns in the indie domain, the persistent challenge of discoverability, and the puzzling dilemma of how to price your game…
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