September 17, 2025
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Hollow Knight: Silksong Patch 2 Will Add New Graphics Setting On Xbox

Hollow Knight: Silksong Patch 2 Will Add New Graphics Setting On Xbox

By on September 17, 2025 0 0 Views

Coming to Game Pass soon

Team Cherry has detailed Patch 2 for its Xbox Game Pass hit Hollow Knight: Silksong, which arrives shortly after Patch 1 delivered some difficulty tweaks recently across all platforms.

While Patch 2 doesn’t make any more balance adjustments, it does add a new visual setting, as well as fixing a few “critical issues” and cleaning up some smaller bugs. The new graphics option is a ‘dithering’ effect that “reduces colour banding but can slightly soften the appearance of foreground assets”. It’ll be added as a new toggle in the menus.

Here’s all the detail on that, along the rest of the Hollow Knight: Silksong Update 2 patch notes:

Patch 2 is now live on PC for public beta users, and will be coming to console soon.

Hollow Knight: Silksong Version 1.0.28626 Patch Notes

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.

Is there anything in this patch you’re pleased to see? Talk to us about Hollow Knight: Silksong down below.

[source steamcommunity.com]

Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin’ in any Xbox game he can get his hands on. When he’s not clutching an Xbox controller like his life depends on it, Ben spends his time listening to music that’s far too old for him, watching football on the telly and probably eating somewhere.

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