
Sony SVP Says PlayStation Is ‘Moving Away From A Hardware-Centric Business Model’
Update []: For additional colour, SeekingAlpha has supplied an alternative transcript of the remarks:
“[Interpreted] I appreciate the question greatly. We’ve been moving toward content investment, as seen with our Bandai stake; our three entertainment pillars presently generate 60 percent of overall revenue. Hence, the corporation’s asset mix is sliding increasingly toward content generation.”
“Looking at Electronics and television divisions, the emphasis is transitioning from playback products towards creation hardware such as digital cameras. Consequently, we’re witnessing steadier earnings and sales, alongside greater productivity across the board. Against that landscape, in Music we have grown through streaming and the purchase of EMI Music Publishing, thereby enlarging the catalogue.”
“As noted, the interactive-entertainment segment is pivoting away from hardware as the core and toward ecosystem engagement. This shift is yielding improved stability and efficiency. The recent guidance lift may not tie directly to these moves, yet assets like the enlarged music library plus the Crunchyroll takeover are driving growth. In sum, our portfolio keeps widening while profits continue to rise.”
Original Report: With Helldivers 2 on the horizon, Sony is bringing its inaugural PlayStation-published title to Xbox consoles—and whispers continue to circulate that the Japanese giant is evaluating further multiplatform releases. A fresh statement from a senior Sony executive now adds weight to that direction.
During a recent shareholder briefing, SVP Sadahiko Hayakawa intimated that the PlayStation brand is altering course, eschewing an exclusive focus on proprietary boxes. The remark, relayed on Twitter by Genki_JPN, reads:
“Within our games segment, we’re stepping back from a console-centered strategy toward a platform approach that broadens the player base and deepens engagement.”
Such wording inevitably sparks speculation about upcoming PlayStation Studios productions and their potential arrival on rival hardware. While “broaden the base and deepen engagement” strongly suggests more service-style titles will hop platforms, the fate of Sony’s marquee single-player blockbusters remains uncertain.
Regardless, the statement is unusually candid for a Sony higher-up, underscoring an industry-wide adaptation as publishers look to maximise returns on blockbuster releases. For now, Xbox audiences will finally sample their first PlayStation Publishing adventure—Helldivers 2—on 26 August 2025.
So, what do you make of Sony’s latest remarks? Let the discussion unfold down below.
[source irwebmeeting.com]