
Playing A Short Hike developer’s unfinished Paper RPG reminds us we’re as shaped by the ideas that don’t make it as we are the ones that do
We live in a world where we see finished products. Mostly finished products. Early Access has changed the moment in a game’s development where we’re invited in to play, but usually, we’re still on a road to release. There’s a linear progression: a developer begins a project and then works on it through to launch…
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