April 1, 2025
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  • Ubisoft reaches take care of Tencent to kind $4.3 billion mini-Ubisoft subsidiary to “spearhead fashion” on new Murderer’s Creed, A ways Tell, and Rainbow Six video games
Ubisoft reaches take care of Tencent to kind $4.3 billion mini-Ubisoft subsidiary to “spearhead fashion” on new Murderer’s Creed, A ways Tell, and Rainbow Six video games

Ubisoft reaches take care of Tencent to kind $4.3 billion mini-Ubisoft subsidiary to “spearhead fashion” on new Murderer’s Creed, A ways Tell, and Rainbow Six video games

By on March 28, 2025 0 4 Views

Ubisoft has officially announced the establishment of a new subsidiary focused on the development of Assassin’s Creed, Far Cry, and Rainbow Six. This new organization carries a valuation of €4 billion (approximately $4.3 billion USD), with Tencent set to invest €1.16 billion, granting it an estimated 25% minority share in the venture.

“With the formation of a specialized subsidiary that will lead the development for three of our major franchises, alongside the involvement of Tencent as a minority investor,” said Ubisoft CEO Yves Guillemot in a press statement, “we are realizing the worth of our assets, enhancing our financial stability, and establishing optimal conditions for the enduring growth and success of these franchises.”

The new division will “encompass the teams working on Tom Clancy’s Rainbow Six, Assassin’s Creed, and Far Cry franchises located in Montreal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia, as well as the legacy titles and any new games currently in development or planned for the future.” This subsidiary will acquire a “global, exclusive, irrevocable, perpetual” license for the three intellectual properties, which will generate royalties for its parent company. The arrangement is expected to be completed by the end of the year.

Tencent already held a 10% stake in Ubisoft prior to its investment in this newly established entity. The corporation states that the subsidiary will “remain wholly controlled and integrated by Ubisoft.”

Speculation regarding this transition began to emerge earlier this month, following discussions about various acquisitions dating back to 2024. Ubisoft did not immediately respond to these reports, only confirming that it was “exploring other options” for its financial future.

These speculations followed a series of high-profile setbacks in 2024, including Skull & Bones’ ultimate failure after its decade-long development challenges, and the launch and subsequent closure of XDefiant, along with “softer than expected” sales for Star Wars Outlaws. Factors like these contributed to recurrent “polish” delays for Assassin’s Creed Shadows, which was released last week to record-breaking success for the iconic series.

Developing Assassin’s Creed Shadows for PS5 and Xbox Series X was focused on introducing “dynamism” to the open world, although the developers appear particularly proud of the trees.

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