
Embark on an Unforgettable Journey in Dune: Awakening’s Intriguing Character Creator!
Let’s clear the air: I’m not familiar with Dune. I have never read the books, nor have I seen the films; all I know is that every actor who portrays Paul Atreides (Kyle MacLachlan in 1984, Timothée Chalamet in 2021) has to be attractive. It’s this strong attraction to appealing individuals that led me to engage deeply with Dune: Awakening‘s Steam Next Fest demo character creation tool, which I spent a great deal of time with, and now I genuinely want to play the game.
While Dune: Awakening’s creator doesn’t offer as much fascinating detail as the developers in games like Dragon Age: The Veilguard or Cyberpunk 2077, it does strike a reasonable balance between customization and pre-made, attractive characters ready to go.
Sliders for features like lips, thighs, and eyes all scale up to nine, allowing sufficient room for personal adjustments without becoming overly complex. That said, I do wish Dune: Awakening offered more variety in its range of skin tones, which is a historical issue in gaming, but the survival MMO’s creator does provide enough flexibility for me to generally enjoy the experience.
I must admit I’m also impressed with the Dune: Awakening creator. I understood the game’s origins and class options as poorly as a butterfly endures the rain – eventually, I took the Reverend Mother’s name to journey to Arrakis as a Bene Gesserit Acolyte from Chusuk, simply because it sounded intriguing. However, I am fully aware that Dune: Awakening has made advancements in nose creation. It could potentially be the ideal game for me to accurately recreate my large, prominent, curved nose, a legacy from my Bulgarian mother and Bengali father that I embrace wholeheartedly.
This is a big deal for me. I’ve been searching long and hard. I may not be able to differentiate my sandworms from my tapeworms, but I am acutely aware of the dark art of character creation; I’ve spent at least a gazillion hours meticulously crafting my enchanting protagonists in games like Bloodborne, including my second and third playthroughs, and so forth.
When I’m at my most unwell—meaning, if I don’t place an expertly positioned beauty mark on my goth drow in under 50 seconds, I could go into a panic—I’ve even picked up substantial games purely for their character creation features, only to abandon them immediately after adjusting the final slider. Perhaps my neglected characters in Monster Hunter World, Final Fantasy 14, and Baldur’s Gate 3 will find their own paths in life.
With all this in mind, I realize that my 40 minutes in Dune: Awakening’s character creator might amount to nothing, just another afternoon spent playing with a hair color picker, but I like to think I’ve evolved. Because, honestly, I haven’t been crafting all these warriors, mages, peasants, and princesses out of a desperate desire for vibrant experiences. I’ve been pursuing a nose.
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