Dino Fear’s Code Violet: A Cautionary Move Against Controversial Modding on PC
TeamKill Media is rejecting inquiries to launch its
In a statement directed at gamers via social platforms, the team expressed that they hold their voice actresses and actors “in high esteem” and emphasized that “making a mockery of our creation and potentially damaging the reputation of our voice cast is not worth the additional revenue we might gain”.
“For those questioning us regarding a PC edition of Code Violet… the reason we aren’t bringing it to PC is that we do not wish for anyone to modify crude versions of the primary character and other individuals in the game,” the team stated on X/Twitter (thanks to PushSquare).
“We value our voice actresses and actors highly, along with our creative vision for the game and narrative, and reject any attempts to undermine that with adult-themed mods.”
For those inquiring about a PC version of Code Violet… the reason we are not releasing it on PC is we do not want anyone modifying inappropriate interpretations of the main character and others within the game.
We treat our voice actresses and actors with high regard, along with our…
— TeamKill Media (@TeamKillMedia) January 19, 2025
Code Violet is anticipated to launch in July 2025, exclusively on PS5.
TeamKill’s stance mirrors that of Koei Tecmo, which recently announced it has taken “stringent measures” against numerous Dead or Alive fanart images due to the fact that the characters are considered “like daughters” to their creators.
Koei Tecmo’s legal affairs leader, Tomotoshi Nishimura, recently spoke at a copyright forum where he stated that while the company was understanding and even supportive of “otaku” fan culture, it had no alternative but to issue copyright strikes against unofficial images created for, um, “adult purposes”.
Naoki Hamaguchi, the director of In contrast,