Crafting Your Perfect Shock Competitor Persona Based on Your Overwatch Main
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By
James Carr
on
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Marvel Rivals is a 6v6 free-to-play hero shooter that adopts the Overwatch framework while integrating Marvel characters. In many instances, some of the Marvel Rivals heroes appear relatively similar to heroes from Overwatch, making it straightforward to transition from Blizzard’s game to the one crafted by NetEase. Other heroes provide a blend of skills, making them an accurate counterpart to various Overwatch heroes, with some selections in this list favoring playstyle over pure abilities. Not every character from every game is represented herein, yet most are. See who your Overwatch main corresponds to in Marvel Rivals.
If D.Va or Ramattra is your OW2 main, consider Hulk in Rivals
Hulk embodies a combination of D.Va and Ramattra. For D.Va enthusiasts, he serves as a dive-focused tank, who turns into a smaller character, specifically Bruce Banner, whenever he exhausts all his health. Bruce Banner even runs around with a tiny pistol, much like baby D.Va. Regarding the Ramattra comparison, Hulk’s primary mode of attack is punching foes. It is indeed his main form of assault; nevertheless, he also possesses a shield for himself and may stun opponents, akin to Ramattra’s grenade that drags airborne targets down.
If Doomfist is your OW2 main, consider Black Panther in Rivals
While the character classes vary here, with Doomfist categorized as a tank and Black Panther as a damage dealer, there is significant overlap in abilities and playstyle. Black Panther focuses on melee combat, often diving onto foes, swiftly maneuvering back and forth with his dash skills, and gaining bonus health to keep himself alive. Although Doomfist is technically a tank, his entire toolkit revolves around lunging at enemies and battering them, preserving his life by darting around quickly and unpredictably. Furthermore, Doomfist was originally designed as a damage dealer, making this not as considerable of a stretch as one might assume.
If Junker Queen or Orisa is your OW2 main, consider Captain America in Rivals
Grouping Junker Queen and Orisa together may seem unusual to fans of those tanks, yet Captain America successfully embodies elements of both characters. While certain abilities align more closely with one than the other, Captain America serves as a tank for players who desire nothing more than to be extremely bothersome and constantly in the enemy’s face. His shield and shield throw resonate with how Orisa employs her Javelin, albeit without the stun effect, and his capability to continually rush and dive at the opposing team harmonizes with Junker Queen’s aggressive playstyle. He is robust, exceptionally difficult to eliminate, and shines brightest in the thick of every battle, making Captain America a prime choice for Junker Queen or Orisa mains.
If Reinhardt is your OW2 main, consider Thor in Rivals
This suggestion might appear a bit of a stretch, but bear with me, as the resemblance runs deeper than both merely wielding large hammers. Thor can charge up his hammer to hurl electrical bolts at adversaries, similar to Reinhardt’s Fire Strike. You may also utilize Thor’s hammer to rush at foes, functioning comparably to Reinhardt’s charge, though without the ability to pin. It isn’t a perfect one-to-one match, but many abilities feel akin, and the playstyles overlap in such a way that Reinhardt players should find no trouble picking up and mastering Thor.
If Roadhog is your OW2 main, consider Magik in Rivals
This comparison is largely based on vibe, but as someone who has over a hundred hours playing Roadhog, this connection holds true. Magik is not a tank, but rather a melee-focused damage dealer. However, she stands out among melee damage dealers in Marvel Rivals for one reason: She moves slowly. Magik delivers slow attacks that inflict heavy damage, and her passive ability grants her bonus health for dealing damage, enabling her to sustain herself in combat, provided you play aggressively. This aggressive, close-range focus closely aligns with Roadhog and his shotgun, creating a natural synergy. Play Magik with the same mindset as Roadhog, and this choice will become highly logical.
If Winston or Wrecking Ball is your OW2 main, consider Venom in Rivals
Venom is the most aggressive tank within Marvel Rivals, engineered for relentless diving onto the enemy team and disrupting their tactics. Though his swinging and diving relate more closely to Winston’s leap than Wrecking Ball’s grappling hook, there is still significant overlap. You must engage closely to be effective, allowing for quick entry and withdrawal from team battles, complemented by a skill that provides free shields, simplifying matters in comparison to the Overwatch characters here. Venom is a persistent annoyance, much like Winston and Wrecking Ball.
If Zarya or Sigma is your OW2 main, consider trying Magneto in Rivals
Magneto is quite similar to Sigma, but he also offers several reasons for Zarya players to try him out. He has a shield similar to Sigma, although he uses it differently by holding it instead of deploying it. He can provide either himself or other teammates with bubbles like Zarya, but instead of boosting their damage, he powers up their projectiles. His projectile can push enemies back, somewhat similar to Sigma’s rock toss. Magneto’s ultimate is a powerful area-of-effect attack, which doesn’t align perfectly with either hero, but overall, his playstyle will often feel quite familiar.
If Widowmaker is your OW2 main, consider trying Black Widow in Rivals
Unsurprisingly, the sniper in Rivals performs very similarly to the sniper in Overwatch. There’s not much more to add other than Black Widow having a somersault and a high jump compared to Widowmaker’s grappling hook. Black Widow also possesses a kick ability for self-defense, and her ultimate is an explosive shot, but most of the time you’ll find yourself aiming for heads, just like with Widowmaker.
If Ashe is your OW2 main, consider trying Hela in Rivals
Ashe is a marksman focused on firing shots more frequently than a sniper, albeit with somewhat less damage. Hela functions similarly, where you focus on hurling blades at long range that inflict significant damage upon impact. She also has an explosive ability, which doesn’t ignite like Ashe’s dynamite, but is quite similar. Unfortunately, Hela doesn’t summon a massive robot to assist her in combat, but her ultimate ability is very distinctive, so you likely won’t miss Bob too much.
If Bastion or Soldier 76 is your OW2 main, consider trying Punisher in Rivals
Punisher is an excellent fit for Soldier 76 and Bastion, being a hitscan damage dealer with a rifle. He shares Soldier’s auto-targeting ultimate ability, and Punisher’s capacity to consistently eliminate the enemy team with his machine gun feels particularly reminiscent of both Soldier 76 and Bastion. He can deploy a turret to use, similar to Bastion’s transformation. He also has a shotgun to fend off enemies who get too close, and his ultimate grants him even more powerful weapons, which rapidly take down foes. Furthermore, he’s effective against pesky flying enemies, just like Soldier 76.
If Cassidy is your OW2 main, consider trying Winter Soldier in Rivals
This is a slight stretch, as Winter Soldier’s abilities don’t quite overlap with Cassidy’s; however, the main focus is on using a high-damage pistol to tear through enemies. Winter Soldier’s attacks are not dependent on hitscan and are explosive, yet in practice, they feel rather similar. He doesn’t have a skill that directly corresponds to Cassidy’s grenade—although Blizzard often changes its functionality anyway—and Winter Soldier’s ultimate attack has him jumping into the air to slam down on opponents repeatedly. Still, the emphasis on pistol combat makes enough of their gameplay comparable for players to feel a connection.
If Genji is your OW2 main, consider trying Psylocke in Rivals
Psylocke encompasses a variety of features: swift strikes, multi-projectile attacks, and even a sword-swinging ultimate ability. While she doesn’t play exactly like Genji, as she wields a crossbow for her primary weapon and uses shurikens as a healing ability, she can briefly turn invisible for a quick escape, with two dash charges that can take down low-health enemies, akin to Genji’s dash strike. Additionally, she has some unique traits that Genji players might appreciate, with her primary fire reducing her cooldowns upon hitting an enemy, while her ultimate is a powerful area ability that inflicts significant damage on foes within the circle.
If Hanzo is your OW2 main, consider trying Hawkeye in Rivals
Hawkeye utilizes a bow and arrow, dealing a tremendous amount of damage when landing headshots. I could elaborate further, but I doubt Hanzo mains need any more persuasion.
If Junkrat is your OW2 main, consider trying Squirrel Girl in Rivals
Squirrel Girl is an excellent choice for Junkrat players, offering a very similar ability set. Her primary fire consists of explosives that bounce, just like Junkrat’s, but they launch with much more force. She has a jump ability, which is comparable to Junkrat’s explosive escape but easier to control amidst combat. If that’s not enough, she can also distract foes by tossing a squirrel at them, resulting in a similar effect to Junkrat’s trap. Her ultimate unleashes a stampede of squirrels inflicting damage to everything in their path—while it’s not akin to Junkrat’s tire, the overlap in the rest of her abilities makes it hard not to link Squirrel Girl with Junkrat mains. The rodent-to-rodent connection is just too fitting.
If Pharah is your OW2 main, consider trying Iron Man in Rivals
This option seems almost too obvious to mention, but Iron Man is a flying damage dealer who shoots explosive rounds down on his enemies, much like Pharah. The rockets operate similarly, and Iron Man’s ultimate consists of a single powerful blast instead of a barrage, making it easier to achieve a similar effect. Moreover, Iron Man possesses additional abilities in his kit, such as an energy beam and …
“`a strong character he can showcase himself, however the ongoing gameplay will feel instinctive for Pharah enthusiasts.
If Reaper or Tracer is your OW2 main, consider Starlord in Rivals
As previously mentioned, Starlord utilizes Soldier 76’s auto-targeting ultimate ability, with the additional perk of flight, but functionally he feels more suited to dive-oriented characters like Reaper and Tracer. His fast-firing dual pistols feel precise like Tracer’s, and his dash enables you to quickly reposition similar to Tracer’s ability. The advantage Reaper brings is his auto-targeting circle, which is a less common version of Reaper’s ultimate but has a significantly shorter cooldown. He can also escape to reposition much like Reaper’s teleport; however, the standout aspect here is that Starlord excels at diving in, rapidly eliminating an opponent, and then withdrawing from the skirmish, giving him a comparable playstyle to Reaper and Tracer.
If Sombra is your OW2 main, consider Iron Fist or Spider-Man in Rivals
Sombra gets two counterparts in Shock Rivals here, not because either matches her perfectly, but both provide a similar playstyle. To clarify, when it comes to activating abilities, Sombra doesn’t quite function like either character, but she does play similarly. Iron Fist and Spider-Man are both melee-focused, engaging in close-range combat. They also shine at diving into an enemy team’s backline, identifying a vulnerable support, and pressuring them repeatedly throughout the match, which is exactly how Sombra operates in Overwatch.
If Torbjorn is your OW2 main, consider Namor in Rivals
Namor features turrets, which is why this comparison stands out. Namor can deploy temporary squid-like creatures that focus on and attack enemy players, similar to Torbjorn. Namor’s primary attack is a spear throw, akin to Torbjorn’s long-range pistol in style. While Namor doesn’t emit lava for his ultimate, instead summoning a massive fish to inflict damage, the emphasis on turret management allows him to align well with Torbjorn players.
If Baptiste is your OW2 main, consider Rocket Raccoon in Rivals
Rocket Raccoon plays quite similarly to Baptiste in several ways. His primary attack is a machine gun and his secondary consists of healing blasts, just like Baptiste. Although Rocket doesn’t possess a form of invulnerability he can grant, he has a resurrection device that can revive fallen teammates if positioned nearby. Rocket’s ultimate even provides a significant damage boost similar to Baptiste’s; however, instead of firing through a window, teammates simply need to stand close to a system he generates.
If Lucio or Kiriko is your OW2 main, consider Luna Snow in Rivals
Luna Snow merges some of the area-of-effect healing abilities of Lucio with the shooting mechanics of Kiriko. Luna Snow provides damage and healing by launching projectiles at enemies, taking Kiriko’s offensive tactics and applying them for both offense and defense. She can freeze adversaries and enhance herself to both improve her healing capabilities and increase her damage output. Her ultimate features a dance that generates a circle around her, either healing or granting a damage boost, melding Lucio’s traditional kit with the buff aspect of Kiriko’s. It is not